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THE COMPANY
Autodesk Gameware was focused on the gaming industry, offering middleware solutions that supported workflows such as UI design, realistic lighting, character animation, and AI pathfinding. These tools were versatile enough to be applied beyond gaming, in fields like interactive media and simulations. After its discontinuation in 2017, Autodesk concentrated on core products like Maya and 3ds Max. These continue to serve industries such as gaming, film, and design, remaining essential tools for 3D modeling and animation.
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